Still, it can feel surprising, especially if you find yourself opening up to a stranger in ways you haven’t been able to open up to others in your life.ĭon’t let it scare you. And as you sit down for first-time therapy, you may find the floodgates opening… whether you mean them to or not. Therapy can involve unearthing many things your brain has worked hard to bury - the painful memories and feelings you may not have been up to exploring on your own. Your first therapy session can be emotionally draining, even if you don’t initially expect it to be. You may also chat about goals for therapy, expectations, and more. Your first session will probably involve your therapist asking you a lot of questions about you, how you cope, and your symptoms (it’s basically an interview). But their main goal is to help you learn how to better help yourself. Whatever your case may be, you’ll find that therapists can be great sounding boards and provide excellent resources when needed. Or you may dive deep into your interpersonal relationships - not to examine the faults of others, but to help you better understand your role in making relationships better or setting boundaries in order to protect yourself. Looking inward might require you to explore any phobias you have, and then work with your therapist to overcome them. This might mean talking through past trauma and developing strategies to help you cope. Instead, they’ll focus on helping you turn your focus to what you can and can’t change - ultimately: you, your choices, and your responses to events.ĭepending on your reason for starting therapy, most therapists will spend time encouraging you to look inward. In fact, most therapists won’t bother touching on the rights and wrongs of people in your life. They aren’t there to tell you what to do, or to tell the people who’ve hurt you just how wrong they were. This assessment jibes with what this player views as the downside of having multiple spells on the same scroll: "A scroll has AC 9, 1 hit point, hardness 0, and a break DC of 8" ( Dungeon Master's Guide 238).Despite some misconceptions, a therapist’s job isn’t to solve your problems for you. This exchange is repeated nearly verbatim in the D&D Frequently Asked Questions (63). The Sage at the time is D&D 3.5 architect Andy Collins. The act of scribing cure light wounds the first time onto a scroll expends cure light wounds, which means you’d need to have another one prepared to scribe it again. You’d need to expend (and prepare, if that’s required by your class) the spell once for each time it appears on the scroll. A divine scroll with six castings of cure light wounds (market price 150 gp) would take 1 day to scribe a divine scroll with six castings of heal (market price 9,900 gp) would take 10 days to scribe. Does this mean that when I create a scroll I can place six spells on it? Does it count as one scroll or six for purposes of item creation (in other words, should it take one day or six)?Ī scroll with multiple spells counts as a single item for the purpose of determining the time to create it. The random scroll generation charts in the Dungeon Master’s Guide state that a scroll could have up to six spells on it. ![]() The Dragon #343 Sage Advice column "Official Answers to Your Questions" includes this exchange.Īccording to the rules, creating a magic item takes one day per 1,000 gp in its base cost, with a minimum of one day. The Sage says that if it's price is no more than 1,000 gp then scribing one scroll takes 1 day no matter the number of spells on the scroll
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